Tuesday, 17 December 2013
shaun of the dead evaluation
the sounds that we created needed to appere realistic as it was based in the real world ( just with zombies) because of this the sounds needed top be realistic, to do this we recorded the sounds we wanted by actually doing what was done on the clip. some of the sounds we didn't create and we then went on a website called freesfx, we did this so we could collect sounds that would be difficult to create. e.g police sirens.
in the shaun of the dead video we made many sounds like walking, running and the sounds of cans in the the fridge. we did get a few sounds that we couldn't produce ourselves like sirens and music. we obtained these sounds legally from free sfx. we spent about 3 weeks collecting the sounds and putting them into the clip.
during the recording we recorded the sounds about three or fore times. we recorded it several times because we would have a large selection of sounds to use for the project. we needed to use the sounds that sounded the best and in some cases had less background noise.
we spent about two weeks adding the sounds and then we made the sounds louder or quieter e.g the sounds of the zombies was made a bit quieter as they where a fair distance from Shaun. in the shop we added some sounds from the internet as we could not make them and because we did't have enough time to make it.
my role in the protect was the editor. i was the one who did the majority of the editing while the rest of the group was collecting more sounds or finishing planning documents or however i did not do all of the editing as the other members of my group added some sounds as well.
when we finished the video we uploaded it to youtube http://www.youtube.com/watch?v=aKujYIEGuS4
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